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Experimenting with hydraulic erosion on gpu compute shaders with Rust and Bevy | 0 ⭐️ |
A fast and chaotic game | 0 ⭐️ | |
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Saves and restores your camera transformation in Bevy | 1 ⭐️ |
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A simple shooter game in Bevy and Rust | 0 ⭐️ |
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- | 0 ⭐️ |
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Welcome to Rift-Runner: Cosmic Conduits, here you have full access to the source code of the game | 0 ⭐️ |
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- | 0 ⭐️ |
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a minimal bug reproduction of modifying/inserting an already-existing component on a scene in an observer | 0 ⭐️ |
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A simple noise library built for and with Bevy. | 0 ⭐️ |
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- | 0 ⭐️ |
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Port of simpy discrete event simulation demo to Bevy | 1 ⭐️ |
- | 5 ⭐️ | |
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- | 0 ⭐️ |
Just playing around with the Bevy game engine. May implement some ideas if I can get LDTK to work. | 0 ⭐️ | |
- | 0 ⭐️ | |
The better stencil. Map editor for MRT Map data | 2 ⭐️ | |
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- | 0 ⭐️ |
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figuring out tilemaps/platforming physics in bevy | 0 ⭐️ |
ahhhhh im vibe coding | 0 ⭐️ | |
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- | 0 ⭐️ |
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FLVER model format display app | 0 ⭐️ |
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A space wars-like game prototype created for the Utah Rust User Group's mini-game jam | 2 ⭐️ |
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- | 0 ⭐️ |
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Simple merging-based game (similar to Suika Game) written in Bevy | 0 ⭐️ |
- | 0 ⭐️ | |
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A fun bevy engine game | 0 ⭐️ |
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my own take on flappy bird from a yt tutorial | 0 ⭐️ |
Design, plan, and build villages, towns, and cities. | 2 ⭐️ | |
Temporary Material Point Method 2D with Bevy that will get reworked to become Position Based | 0 ⭐️ | |
- | 0 ⭐️ | |
- | 1 ⭐️ | |
- | 2 ⭐️ | |
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Trying out Bevy with a snake clone. | 0 ⭐️ |
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Mappings from bevy input types to popular input prompt asset paths. | 5 ⭐️ |
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- | 0 ⭐️ |