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A Low leveling ECS driven network plugin for Bevy. | 9 ⭐️ |
Demos how to use dropped image files in a web based Bevy app as a Sprite | 7 ⭐️ | |
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RTS-style camera controls plugin for Bevy Engine | 65 ⭐️ |
A visualizer for the RocketSim project | 12 ⭐️ | |
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- | 5 ⭐️ |
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A crate for Bevy that provides a way to "postprocess" scenes after loading them. | 6 ⭐️ |
WIP | 0 ⭐️ | |
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A port of https://github.com/cgerikj/binary-greedy-meshing to Rust. | 13 ⭐️ |
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General timing system for the Bevy game engine | 3 ⭐️ |
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A simple helper to run cronjobs (at repeated schedule) in Bevy. | 10 ⭐️ |
A MQTT client Plugin for Bevy game engine | 10 ⭐️ | |
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- | 0 ⭐️ |
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A helper `SystemParam` for when you have a resource containing a handle | 1 ⭐️ |
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Rouge like game built with bevy | 0 ⭐️ |
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- | 0 ⭐️ |
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Basic first-person fly camera for the Bevy game engine | 191 ⭐️ |
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A Bevy plugin for shaking 2d cameras | 21 ⭐️ |
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- | 1 ⭐️ |
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A Tomb Of The Mask clone written in Bevy and Rust | 0 ⭐️ |
- | 0 ⭐️ | |
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A spectator camera plugin for the Bevy game engine (https://bevyengine.org). | 16 ⭐️ |
Data-driven content generation for Bevy | 77 ⭐️ | |
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- | 0 ⭐️ |
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personal simple bevy template | 0 ⭐️ |
- | 0 ⭐️ | |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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The game made with Rust Bevy framework, which not a game engine at this stage | 0 ⭐️ |
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a test of using scripting in the bevy game engine | 0 ⭐️ |
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Reinforcement Learning environments with Bevy | 81 ⭐️ |
Local shell commands for the Bevy game engine | 16 ⭐️ | |
- | 0 ⭐️ | |
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- | 0 ⭐️ |
Transfom interpolation for fixed timesteps for the Bevy game engine. | 44 ⭐️ | |
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- | 8 ⭐️ |
- | 0 ⭐️ | |
Input capture and playback functionality for the Bevy game engine. | 31 ⭐️ | |
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Minimalist 3D parkour game. Made with Bevy. | 0 ⭐️ |
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A Bevy helper to easily manage resources that need to persist across game sessions. | 79 ⭐️ |
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Arcade game made in one day using Bevy engine | 0 ⭐️ |
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Bevy demo project for 0.15.0 | 2 ⭐️ |
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adds trait queries to the bevy game engine | 106 ⭐️ |
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General purpose 2D lighting for the Bevy game engine. | 190 ⭐️ |
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- | 0 ⭐️ |
A clone of AstroWarrior made in Bevy, With Original Assets | 0 ⭐️ | |
Idiomatic integration of the FMOD audio engine into Bevy projects. Enables spatial audio, real-time parameter adjustments, live updates, and Doppler effects. | 65 ⭐️ | |
- | 0 ⭐️ | |
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Use sprites in a 3d bevy scene. | 165 ⭐️ |
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Spatial datastructures for Bevy | 161 ⭐️ |
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- | 3 ⭐️ |