- | 0 ⭐️ | |
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- | 0 ⭐️ |
Mancala game written in Rust and Bevy | 0 ⭐️ | |
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A simple-to-use input manager for the Bevy game engine that empowers players and makes accessibility easy. | 19 ⭐️ |
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Editable lookup curve for Bevy | 58 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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Bevy ehttp plugin | 4 ⭐️ |
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- | 0 ⭐️ |
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Collection of small utilities I've written for hobby projects. | 0 ⭐️ |
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- | 2 ⭐️ |
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Standard protocol for loading and saving hanabi particle effects | 2 ⭐️ |
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- | 1 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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The last moderator | 0 ⭐️ |
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test | 0 ⭐️ |
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My attempt at a more ergonomic API for async tasks in Bevy, built on `bevy_tasks`'s executor | 20 ⭐️ |
- | 30 ⭐️ | |
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- | 0 ⭐️ |
Fast and simple physics library. | 0 ⭐️ | |
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Extends bevy_replicon with attribute-based visibility control | 9 ⭐️ |
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Fine-grained reactivity framework for Bevy. | 116 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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A clone of the famous hit "Bubble Bobble" | 0 ⭐️ |
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A simple 2d shooter written in Rust using Bevy | 0 ⭐️ |
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- | 7 ⭐️ |
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A Rust crate to add events to Bevy that can be consumed. | 4 ⭐️ |
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A small space simulator game, powered by bevy | 0 ⭐️ |
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Shader graph for Bevy | 18 ⭐️ |
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- | 10 ⭐️ |
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A Bevy plugin to pack assets into a single PAK like file :package: | 19 ⭐️ |
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Adds client state repair to bevy_replicon for reconnects. | 6 ⭐️ |
An attempt to get Mulle Meck games working through Bevy | 0 ⭐️ | |
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ergonomic reactive Bevy UI library powered by FRP signals | 147 ⭐️ |
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A sokoban with solver. | 69 ⭐️ |
Local shell commands for the Bevy game engine | 17 ⭐️ | |
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A camera controller for editors and CAD | 59 ⭐️ |
Terror Game about ghosts | 75 ⭐️ | |
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- | 0 ⭐️ |
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a real(istic) time simulator | 7 ⭐️ |
A 2d mining Tower Defense game for Bevy Jam 4 | 18 ⭐️ | |
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- | 0 ⭐️ |
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Animation graphs in Bevy! | 126 ⭐️ |
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- | 19 ⭐️ |
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bevy jam 4 project | 0 ⭐️ |
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A Bevy template for game jams | 3 ⭐️ |
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Minimalist 3D parkour game. Made with Bevy. | 1 ⭐️ |
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- | 1 ⭐️ |